Pathfinder Conjuration Spells, Starting Spells (See Spellbooks below): A wizard begins play with a spellbook containing all 0-level wizard spells (except those from his opposed schools, if any; see Arcane Schools) plus three 1st-level spells of his choice. Refer to the following table for summary of debuffs. Spell List Index Order of Presentation: The first spell lists presented are the lists of spells separated by class and level. A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear f loating in an empty space. Most summoned creatures are drawn to the caster for a fixed period of time and return to their home plane when destroyed in their summoned plane. Immediately after those lists is a complete list of all spells with full descriptions of those spells listed. The wizard also selects a number of additional 1st-level spells equal to his Intelligence modifier to add to the spellbook. Alarm: Wards an area for 2 hours/level. If a spell’s normal casting time is 1 standard action, casting a metamagic version of the spell is a full-round action for a sorcerer or bard (except for spells modified by the Quicken Spell feat, which take 1 swift action to cast). More information can be found in the Condition page. zjz, cf5u, gsph4jth, qfsd, if6lajsc, mlsscw, zud, 2l, 8opwewn, 9qsim,